Update - EaglercraftX 1.8 u53
Major performance improvements including optimized buffer streaming for Intel Chromebooks, reduced WebGL crashes, enhanced dynamic lighting FPS, and various bug fixes for audio and rendering systems.
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u53 Changelog
- Redesigned buffer streaming for optimal performance on intel chromebooks
- Significantly reduced the likelyhood of "WebGL context loss" crashes
- Significantly improved the FPS when dynamic lights are enabled
- Use glDrawRangeElements when possible
- Use ArrayBuffer.slice when possible
- Fixed hissing noise on u52 with some audio chipsets
- Fixed crash reports not showing throwable's causes
- Fixed a bug when parsing GameProfile model type field
- Fixed a bug with the EPW loader
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